![]() ![]() ![]() Make a copy of the “LandlordsSuper” folder, either to another location or as a new folder name in the same place.įunctions: While moving the wheelbarrow, you can hold the alt fire button (default right mouse) to dump the contents. Make a copy of the “LandlordsSuper” folder, either to another location or as a new folder name in the same place.įrom inside the main menu of the game, click “Save Data” to open the save folder. To backup saves: From inside the main menu of the game, click “Save Data” to open the save folder. They can also be useful for developers to debug issues, both with mods and the main game. None of my mods should affect save files, but as a precaution it’s wise to backup your save files anyway. You can report suspected mod bugs over on the discord. Also since these alter how the game works, any bugs might be due to the mods and shouldn’t be reported to bug-reports unless confirmed to also be present when playing without mods. ![]() Some mods have configurable options, these are stored in BepInEx\config\.cfg IMPORTANT: Since the game is still in development, some mods might change or break with updates. dll file into the BepInEx\plugins folder. You can then download any of these mods and put the. Start the game once so BepInEx creates all the necessary files and folders. You can find it via Steam by right clicking the game > Manage > Browse local files, or by clicking “Streaming Assets” from the game’s main menu then going up a folder. Here is a direct link to the 64-bit version of 5.4.19 which works with the game Unzip the contents into your Landlord’s Super game folder, next to the LandlordsSuper.exe. How to install mods: You will need BepInEx 5, which you can get from github. No dates as for when this stuff hits either InDev or Main Branch yet, but we’re excited to get more build freedom into players hands soon! New FurnitureĪll credit goes to Moojuiceman over on the Minskworks Discord for these. Though we still need to set up the new furniture catalogue, create the new tenant and design and implement logic regarding furniture unlocks, and tenant tiers. Most of the traditional furniture has been modelled, textured and hooked up into the game. ![]()
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